Roadmap

What's next

Splat3D is early and moving fast. Here's a snapshot of what we're focused on right now, what's coming soon, and what's on the horizon.

Now

Reliable processing

Core

Real-time status updates as your scene processes, automatic recovery when things go wrong, and faster turnaround times.

Scene management

Dashboard

Delete scenes you no longer need, cleaner dashboard layout, and a smoother overall experience from upload to share.

Next

Developer API

API

Python and TypeScript SDKs, an embeddable viewer for your own apps, and a fully revamped API docs site.

Viewer & recording

Viewer

Record video walkthroughs directly in the viewer, export in portrait (9:16), annotate scenes, and compare two splats side-by-side.

Better scene quality

Quality

Sharper detail, fewer floating artifacts, and smarter frame selection — so every capture looks its best.

Mesh export

Export

Export your scene as a traditional 3D mesh (OBJ/GLB) in addition to the splat format — for use in Blender, game engines, and more.

Later

In-browser editor

Studio

Clean up your scene without re-processing: remove floating artifacts, adjust the view, and fine-tune camera behavior.

Native iOS app

iOS

A dedicated iPhone app with LiDAR-assisted capture, instant upload, and a native viewer — no browser needed.

Community gallery

Community

Curated public scenes, a scene-of-the-week spotlight, and themed capture challenges to share with the community.

This roadmap is a snapshot of our current priorities, not a commitment. Things may shift as we learn and ship. Want something specific? Let us know.