Roadmap
What's next
Splat3D is early and moving fast. Here's a snapshot of what we're focused on right now, what's coming soon, and what's on the horizon.
Now
Reliable processing
CoreReal-time status updates as your scene processes, automatic recovery when things go wrong, and faster turnaround times.
Scene management
DashboardDelete scenes you no longer need, cleaner dashboard layout, and a smoother overall experience from upload to share.
Next
Developer API
APIPython and TypeScript SDKs, an embeddable viewer for your own apps, and a fully revamped API docs site.
Viewer & recording
ViewerRecord video walkthroughs directly in the viewer, export in portrait (9:16), annotate scenes, and compare two splats side-by-side.
Better scene quality
QualitySharper detail, fewer floating artifacts, and smarter frame selection — so every capture looks its best.
Mesh export
ExportExport your scene as a traditional 3D mesh (OBJ/GLB) in addition to the splat format — for use in Blender, game engines, and more.
Later
In-browser editor
StudioClean up your scene without re-processing: remove floating artifacts, adjust the view, and fine-tune camera behavior.
Native iOS app
iOSA dedicated iPhone app with LiDAR-assisted capture, instant upload, and a native viewer — no browser needed.
Community gallery
CommunityCurated public scenes, a scene-of-the-week spotlight, and themed capture challenges to share with the community.
This roadmap is a snapshot of our current priorities, not a commitment. Things may shift as we learn and ship. Want something specific? Let us know.